

The discontent among the player base intensified when they realized that the developers had nerfed not only powerful damage builds but all classes. We want to enjoy the endgame content and farm gear, not feel like we’re stuck in an endless leveling-up grind. Seriously team, what’s up with the XP Nerf in Diablo 4?! Grinding for hours just to level up is not fun or rewarding. Instead of providing fresh incentives to engage in endgame activities, players felt that the developers had simply made it harder and longer to reach these milestones. Handguard Chest = A Sacred Yellow piece of crap. This move caught many players off guard, as they had been eagerly awaiting the addition of more endgame content, not a curtailment of their capabilities.Īre Helltides in pointless now? 20 minutes. Moreover, instead of introducing new, complex, and challenging endgame content for players to strive for, the patch brought a sweeping 50% nerf to player power across the board. With the same drop rate as before, players now face increased costs to access these coveted rewards, leading to frustration and a sense of unfairness. However, the latest changes have made them prohibitively expensive, requiring an additional 75 Cinders for each chest. Prior to the patch, Helltide chests were challenging but reasonably attainable.

The primary cause of the backlash was the extensive nerfs that the patch brought to damage, survivability, utility, and XP ( 1, 2, 3, 4, 5, 6, 7, 8, 9, 10). This update was meant to fine-tune and improve various aspects of the game, but instead, it triggered a firestorm of controversy within the player base.ĭiablo 4 latest ‘1.1.0 patch’ nerfs met with backlash However, the euphoria quickly turned into disappointment and frustration when the ‘1.1.0 Patch’ was introduced. The release of Diablo 4 was met with excitement and anticipation from fans worldwide.
