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Blender lighting
Blender lighting













blender lighting

Shadows fan out from the source centre in radiating lines. These lights are a tiny ball of light which are omnidirectional – that is to say scattering light in all directions like a lightbulb. The basic types of lamps in Blender are as follows: Point, Sun, Spot, Hemi and Area.

blender lighting

To get good lighting in 3D graphics images, you need to have a grasp of lighting in the real world, so a good tip is to learn how to light photographs from photography tutorials out there on the Internet.

blender lighting

In the virtual world of a 3D program the lights are all computed rather than real, but they perform the same function as real world lights. But how can you use all the different kinds of lamp for something approaching real cinematography? Types of LampĬinematography is all about choosing the right lights. In previous articles we have discussed how you light a scene on a basic level.















Blender lighting